Do you care if players get free max-level characters?
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Do you care?
Do you care if players get free max-level characters?
All he wanted was a bit of discussion regarding the possible (not definite, nor even probable) implementation of free level-90 characters as an enticement for returning to EverQuest II. What he got was a 16-page (and counting) thread full of whining about how it's grossly unfair to those who've "worked" for their levels.
Never you mind the fact that Guild Wars has had a similar system in place for the last six years, or that Age of Conan started giving away free levels (and, essentially, free max-level characters if you subscribe long enough) in 2010. Georgeson ran afoul of that segment of the MMORPG-playing population that loves to grind, and the only thing that certain grind fans seem to enjoy more than the treadmill is forcing other players to partake of it with them.
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