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Are superhero MMOs doomed to be niche?

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Are superhero MMOs doomed to be niche? Empty Are superhero MMOs doomed to be niche?

Post by TheHidden01 Fri Nov 28, 2014 7:53 pm

Are superhero MMOs doomed to be niche? 1276440_576890059037158_299719055_o
When Valiance Online launched its Kickstarter a few weeks ago, Massively's commenters posed an interesting debate over the viability of the superhero MMO market in general, not just the workability of a genre with three competing City of Heroes spin-offs. Some readers are convinced that the superhero genre is too risky and niche for MMORPGs, noting that the existing superhero MMOs have been more or less solid but small, nowhere near World of Warcraft huge. Fantasy, and to a lesser extent sci-fi, just dominates this scene. (Although we had a moment of hope when Blizzard first revealed Overwatch, it turned out to not really be much of an MMO.)

And yet superheroes are killing it in movie theaters; the comic genre has transcended geek culture to become thoroughly mainstream. There should be a huge audience for such games, and superhero MMOs just plain make sense: They're an ideal setting for fun skills and powers, beating up bad guys, and dressing up in costumes.

So what's the deal? Why haven't we seen a staggeringly huge superhero MMO? Are they in fact too niche after all?

TH
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