What do you expect from an MMO expansion?
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What do you expect from an MMO expansion?
When World of Warcraft's Warlords of Draenor expansion was revealed last month, I was stoked to see what will be included but disappointed to see what will not -- namely, a new class or race. Admittedly, not every WoW expansion has seen these two additions, but each one has seen one or the other. It's not a rule, spoken or otherwise; it's just become something that folks expect.
Thinking it over, I also found that I expect several additions in any expansion for any games: some sort of new landmass to explore, new gear to wear, and usually some new mechanic or skill for character development. In WoW, I'd certainly expect a level cap bump too, though I'd grumble about powercreep in most others (don't go getting any ideas, Guild Wars 2)!
Let's put aside quibbles over the line between expansions and patches today and just focus on expansions. What, specifically, do you expect out of a content release that a studio labels an "expansion"?
TH
Thinking it over, I also found that I expect several additions in any expansion for any games: some sort of new landmass to explore, new gear to wear, and usually some new mechanic or skill for character development. In WoW, I'd certainly expect a level cap bump too, though I'd grumble about powercreep in most others (don't go getting any ideas, Guild Wars 2)!
Let's put aside quibbles over the line between expansions and patches today and just focus on expansions. What, specifically, do you expect out of a content release that a studio labels an "expansion"?
TH
Re: What do you expect from an MMO expansion?
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