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Do launch day hassles make you quit a game?

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Do launch day hassles make you quit a game? Empty Do launch day hassles make you quit a game?

Post by TheHidden01 Thu Apr 18, 2013 1:27 pm

Do launch day hassles make you quit a game? Darkfallpatcher

MMO launches have come a long way. While no MMO is bug-free, developers have made substantial strides in this department over the past decade. Similarly and for the most part, gone are the days when mile-long queues prevent you from playing on day one.

And then there's Darkfall.

Or more accurately Darkfall Unholy Wars. To Aventurine's credit, I can at least purchase and log in to the game unlike the catastrophe that passed for the original 2009 launch (and also to be fair, I'm a big fan of the game). It still took forever and a day to patch, though, and that was after I had to leave the client torrent download on overnight.

So, how about it Massively readers? Do launch-day hiccups irritate you enough to move on to other games, or do you generally stick it out?

TH
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Post by General Yoghurt Thu Apr 18, 2013 9:36 pm

nah i stick out, launch day always are expected to fuck up a bit
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Post by DaemonGal Thu Apr 18, 2013 11:54 pm

I find it irritating with all the testing they do beforehand, but i rarely ragequit because of it. If the game continues to have problems and gets patched slowly that could make me quit, but i'll generally come back to it in a few months to see if it's been sorted.
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Post by Aqura Fri Apr 19, 2013 3:18 pm

No, although I consider myself to have little determination and a lot of laziness, nothing can stop me from at least trying a game I assume might be good.
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