Do launch day hassles make you quit a game?
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Do launch day hassles make you quit a game?
MMO launches have come a long way. While no MMO is bug-free, developers have made substantial strides in this department over the past decade. Similarly and for the most part, gone are the days when mile-long queues prevent you from playing on day one.
And then there's Darkfall.
Or more accurately Darkfall Unholy Wars. To Aventurine's credit, I can at least purchase and log in to the game unlike the catastrophe that passed for the original 2009 launch (and also to be fair, I'm a big fan of the game). It still took forever and a day to patch, though, and that was after I had to leave the client torrent download on overnight.
So, how about it Massively readers? Do launch-day hiccups irritate you enough to move on to other games, or do you generally stick it out?
TH
Re: Do launch day hassles make you quit a game?
nah i stick out, launch day always are expected to fuck up a bit
General Yoghurt- Second Lieutenant
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Re: Do launch day hassles make you quit a game?
I find it irritating with all the testing they do beforehand, but i rarely ragequit because of it. If the game continues to have problems and gets patched slowly that could make me quit, but i'll generally come back to it in a few months to see if it's been sorted.
DaemonGal- Sergeant First Class
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Re: Do launch day hassles make you quit a game?
No, although I consider myself to have little determination and a lot of laziness, nothing can stop me from at least trying a game I assume might be good.
Aqura- Chief Warrant Officer 4
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