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Are dynamic events another MMO fad?

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Are dynamic events another MMO fad? Empty Are dynamic events another MMO fad?

Post by TheHidden01 Fri Oct 05, 2012 2:54 pm

Are dynamic events another MMO fad? Des

Move over, MMO story: dynamic events are this season's buzz word. Popularized by earlier MMOs like Warhammer Online and RIFT, dynamic events have become such an integral part of modern MMO design that brand-new Guild Wars 2 employs them as its central content conceit. Skip dynamic events in GW2 and you're going to have a rough time leveling (or surviving the ridicule of the commentariat, who consider dynamic events to be far superior to mundane, quest-like renown hearts). Even MMOFPS titles like Firefall are adopting the mechanic for their PvE fans.

But is this actually the type of content we want to see from our MMOs, whatever their flavor? Never mind whether they're actually dynamic -- do you actually think they make for fun, desirable content? Or are we just so sick of themepark-style questing and leveling that we're willing to accept anything in its stead, even if that "anything" might be a fad akin to MMO story?

What do you think -- are dynamic events all that and a bag of chips?

TH
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Are dynamic events another MMO fad? Empty Re: Are dynamic events another MMO fad?

Post by General Yoghurt Fri Oct 12, 2012 4:28 pm

Well its a nice breath from ''Go kill 15 Rabbits then come to me then i'll give you a quest to go to same area and kill 40 Rabbits!'' It's still the same thing but way way lower then the way many other had.

It's fun going around the world and what happens? you see a massive attack happening at some random town, It makes it much more realistic and awesome, because you really feel connected to a WOLRD, not that bullcrap kill 15 rabbits for no fucking reason.

But there is still some stuff that does feel still grindy but none the less GW2 has really made it more enjoably with these dynamic events
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