Should players get a vote on content?
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Should players get a vote on content?
"Everyday we take the Massive daily posts and bring them to Dragoon discussions. We would like to thank Massively for their original content."
Nevermind games with complicated player councils -- TinySpeck's browser sandbox Glitch puts the power in the hands of the people. The game is free-to-play and back in beta, but once the game relaunches, those who've subscribed can make use of their accrued benefits, which include up to five votes per month in dev-led referenda on the game's content. Players can save their votes up and then cast them all at once or one at a time on whatever issues they feel deserve prioritization, although it's the devs, not the players, who will decide what each referendum entails.
So what do you think -- is it a good idea to let players vote (or pay to vote) on what content makes it into a game?
TH
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