What crazy idea should someone try?
2 posters
:: Community :: General Discussion
Page 1 of 1
What crazy idea should someone try?
What crazy idea should someone try?
If you want to be a cynic, or you just happen to be one anyway, it's easy to complain that MMOs have turned into something of a cookie-cutter genre. So many of the basic expectations that players have are all but carved into stone, and there's a well-understood set of basics, ranging from quests to default control schemes. Of course, there's no shortage of variances between the biggest titles, but there's certainly a general idea in people's heads of what an MMO should look like by default.
Of course, any artist knows the best thing for when a genre starts to stagnate: trying something truly absurd, something that breaks down basic assumptions of what should be done. And we're seeing games with systems that do precisely that, like TERA's action-oriented combat with no lock-on or Guild Wars 2 experimenting with environmental gameplay. But those only scratch the surface of all the assumptions about MMOs that could be turned on their ear. What insane idea would you like to see a game put into practice?
TH
If you want to be a cynic, or you just happen to be one anyway, it's easy to complain that MMOs have turned into something of a cookie-cutter genre. So many of the basic expectations that players have are all but carved into stone, and there's a well-understood set of basics, ranging from quests to default control schemes. Of course, there's no shortage of variances between the biggest titles, but there's certainly a general idea in people's heads of what an MMO should look like by default.
Of course, any artist knows the best thing for when a genre starts to stagnate: trying something truly absurd, something that breaks down basic assumptions of what should be done. And we're seeing games with systems that do precisely that, like TERA's action-oriented combat with no lock-on or Guild Wars 2 experimenting with environmental gameplay. But those only scratch the surface of all the assumptions about MMOs that could be turned on their ear. What insane idea would you like to see a game put into practice?
TH
Re: What crazy idea should someone try?
A world where everything is not a repeat. Random boss spawning but when its killed, its dead. A world build by player for player. In wurm online, the world is shaped by people. I want a mmo where i can feel that i act on the world, not ok time to kill XXX for the 20th time because he didnt dropped what i need. Possibility to loot or craft items that other dont have (in every mmo its ok what is best for pvp, then look for sword of the uber pvp but everyone got it), may be random stats(better) or random skins(at least could be cool). Of course, i know its not possible for everything but at least part of it.
Bachos- Sergeant First Class
-
Number of posts : 169
Age : 42
Reputation : 4
Points : 5663
Registration date : 2010-04-08
Similar topics
» Are player councils a good idea?
» Do you think the idea of esports ruins games?
» Has an MMO ever implemented your idea?
» Does the idea of sandbox interest you?
» Do you like the idea of browser-based MMOs?
» Do you think the idea of esports ruins games?
» Has an MMO ever implemented your idea?
» Does the idea of sandbox interest you?
» Do you like the idea of browser-based MMOs?
:: Community :: General Discussion
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum