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Should more MMOs include advanced classes?

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Should more MMOs include advanced classes? Empty Should more MMOs include advanced classes?

Post by TheHidden01 Tue May 05, 2015 4:16 pm

One of the very first RPGs that I played was Final Fantasy for the NES. I remember pouring over the manual at my friend’s house and becoming fixated on the concept of how characters would transition from their starting class to an advanced one when they “grew up” in the game a bit.

Classes that evolve or change into entirely new ones is something that MMOs have dabbled in from time to time, including the old version of EverQuest II and the upcoming Guild Wars 2: Heart of Thorns. It seems a tricky line to walk with established characters, because while a new build can be refreshing, it can also disrupt the satisfaction and stability that the class used to deliver.

Do you like the idea of advanced classes? Should more MMOs add them?

TH
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Post by Aqura Tue May 05, 2015 9:53 pm

Yes and yes. Cause they are cool mainly.
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Post by TheHidden01 Tue May 05, 2015 9:55 pm

Aqura wrote:Yes and yes. Cause they are cool mainly.

You remember, AoC kinda had them too which was cool, it was more like three class that fitted into an archetype.

Soldier - Guardian, Conqueror, Dark Templar
Healer - Priest of Mitra, Tempest of Set, Bear Shaman
Rogue - Assassin, Barbarian, Ranger
Mage - Demonologist, Necromancer, Herald of Xotli

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Post by Aqura Wed May 06, 2015 4:11 pm

Yeah, true. Also MxO sort of had them as well.
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Post by Madatrix Thu May 07, 2015 12:18 am

I like the idea of advanced classes. I'm a fan of specializing in any way, so the opportunity to play an MMO that allows that kind of narrowing focus is a plus in my books. I don't want to be just a "Brawler," I want to be a brawler who throws goddamn lightning from his fist. Sorry, HER fist.
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