Do you make use of mule characters?
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Do you make use of mule characters?
If you go to any bank in World of Warcraft, you're going to see two different kinds of characters: actual players bedecked in fine combat gear... and level 1 bank mules with cute names and even cuter guild tags. These characters are often seen as worse than alts; they're not merely alternatives to someone's main character but characters who exist solely to hold extra gear or sell items on an auction hall, usually circumventing the intended inventory limits system. In short, they're real characters' pack mules.
In some games, especially early sandboxes, such mules were loaded down with tradeskills to allow a single player to craft items for his real character, allowing him to circumvent intended character interdependency too and seriously impacting player-driven economies.
Do you make use of mules or bank alts in your MMO of choice? Or has your MMO found a clever way to make muling unnecessary?
TH
In some games, especially early sandboxes, such mules were loaded down with tradeskills to allow a single player to craft items for his real character, allowing him to circumvent intended character interdependency too and seriously impacting player-driven economies.
Do you make use of mules or bank alts in your MMO of choice? Or has your MMO found a clever way to make muling unnecessary?
TH
Re: Do you make use of mule characters?
bind on pickup is the bullshit lives for me.
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