Are we ever going to get over our disdain for browser MMOs?
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Are we ever going to get over our disdain for browser MMOs?
Go into any WildStar discussion and you'll see people decrying the graphics as too cutesy, and that's WildStar -- a robust AAA MMORPG with a custom client that taxes even a strong gaming PC. For browser games, that stigma is even worse. Either the graphics are too cutesy or people convince themselves that no game in a browser can ever rise above social spamalots like FarmVille.
It's silly since so many deep and detailed MMOs have browser clients or exist only in a browser. Glitch may have been superficially cutesy and may have been Flash-bound, but it was a serious sandbox with incredible exploration, clever questing, an impressive crafting system, skill-based advancement, and a unique and completely customizable housing system with loads of player-generated content. And for all that, a lot of people, even sandbox fans, refused to even try it because it was lodged firmly inside Chrome or Firefox.
Are we ever going to get over our disdain for browser MMOs? Can we judge games based on their content and not on stereotypes about their delivery?
TH
It's silly since so many deep and detailed MMOs have browser clients or exist only in a browser. Glitch may have been superficially cutesy and may have been Flash-bound, but it was a serious sandbox with incredible exploration, clever questing, an impressive crafting system, skill-based advancement, and a unique and completely customizable housing system with loads of player-generated content. And for all that, a lot of people, even sandbox fans, refused to even try it because it was lodged firmly inside Chrome or Firefox.
Are we ever going to get over our disdain for browser MMOs? Can we judge games based on their content and not on stereotypes about their delivery?
TH
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