Have you ever played an MMO for its crafting?
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Have you ever played an MMO for its crafting?
Last week's ArcheAge Japanese open beta commercials gave me a chuckle, both because of the music and because they focused so heavily on the game's crafting elements. As I was watching them, I imagined most western MMO players rolling their eyes and wondering where all the combat footage went, not to mention the screaming rock guitars and the scantily clad avatars.
But enough of my stereotyping, this is The Daily Grind!
And The Daily Grind needs to feature a conversation starter, so here you go. Have you ever played an MMO specifically for its crafting? If so, which one?
TH
But enough of my stereotyping, this is The Daily Grind!
And The Daily Grind needs to feature a conversation starter, so here you go. Have you ever played an MMO specifically for its crafting? If so, which one?
TH
Re: Have you ever played an MMO for its crafting?
The original Darkfall kind of fits here for me. While I didn't play to be a crafter myself, necessarily, I loved the effect that full-loot PvP had on PvP on all scales, but especially large guild vs guild battles. Not only is your holding at stake, but so is the gear of all your clanmates as you fight to protect it.
Too bad the entire rest of the game was pretty much endless grindy crap.
I also played Salem, "the Crafting MMO", and the crafting was very interesting, and it had permadeath, with a bounty hunting system, even letting you summon players from offline to kill their characters. It's an awesome idea but the actual character progression is a sucky grind and it takes a long time to get to the real meat of the gameplay, it's pretty interesting though. It's like a mix of Runescape and Minecraft almost.
Too bad the entire rest of the game was pretty much endless grindy crap.
I also played Salem, "the Crafting MMO", and the crafting was very interesting, and it had permadeath, with a bounty hunting system, even letting you summon players from offline to kill their characters. It's an awesome idea but the actual character progression is a sucky grind and it takes a long time to get to the real meat of the gameplay, it's pretty interesting though. It's like a mix of Runescape and Minecraft almost.
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