Tradechat tells Patch 5.2 Changes. +Info of World Boss.
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Tradechat tells Patch 5.2 Changes. +Info of World Boss.
In a video released last night, mere moments before patch 5.2's PTR went live, Panser sums up all the best bits that can be found in the PTR, drawing from the full current notes that WoW Insider recently published.
Among Panser's highlights were the following:
• The new daily quest hub, the isle of the Thunder King, will bring new quest lines, including dailies, quests that focus on either PvP or PvE, along with events and access to the mysterious "Treasure Room".
• Two new world bosses are added, Nalak the Storm Lord only being available after the defeat of Lei Shen, and Oondasta. These world bosses tap to faction.
• Pet Battle Changes: bandages stack to 25 and bind on account. PvP pet battle victories can award pet battle stones, and XP and lesser charms can be awarded from wins in PvP or PvE pet battles, depending on level.
• New pets on the Isle of Lightning, from wild pet battles, even from raid drops. Elite pet battles will take on your entire team, and defeating them will award an adorable red panda cub!
• New mounts, including a Spectral Charger, a Triceratops and Pterodactyl
• New hearthstone item called a Dark Portal
• Heirlooms will scale to 85.
• Darkmoon top hat offers 10% increased XP and reputation gain.
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(Not tradechat)
Patch 5.2 brings two new world bosses, the easiest to locate of which is Oondasta. I was exploring the new zones on the PTR today, and, after a failed attempt to fly to Thunder Isle, headed over to the Isle of Giants, to the north of Kun Lai Summit, as you can see in the map I bring up on the video. The Isle of Giants is home to Oondasta.
Oondasta is likely the first of many great-looking models to come out of the patch, and might be reminiscent of the appearance of the fantastically named Dinomancers mentioned in the second boss fight of the Throne of Thunder raid. The troll influence is pretty obvious from the boss's appearance, and man, I love the look of the armor!
Moving on to Oondasta's abilities, as per the dungeon journal, the Crush ability implies the need for a tank-swap, as it stacks. Frill Blast is a cone effect probably best dodged rather than soaked, given that it inflicts 800,000 damage to all players within it. There's a 200,000 damage roar effect that, similar to Halfus Wyrmbreaker in Bastion of Twilight, or Warmaster Blackhorn in Dragon Soul, interrupts spellcasting, but with a hefty ten-second lockout. Healers will need to avoid this!
Other than that, there's a stacking damage increase called Growing Fury, and an interesting ability called Spiritfire Beam, which deals heavy damage and also jumps to up to 20 players in range, dealing 50% more damage with each jump. The logical solution to this might be to isolate the targeted player, preventing the beam from jumping, as the damage will quickly become unhealable as the jumps occur.
This boss sounds like it might prove a challenge for PuGs!
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